Beast Racing made its first iRacing appearance in June of 2016 at the 6 hours of the Glen. There the team spent the event learning all aspects of what it takes to be a team and perform at a high level. Moving into the 2016 Petit Le Mans, the team expanded into two cars. Once again showing the potential of a young team but not quite up to expectations. As 2016 concluded, Beast Racing expanded once again into three cars for the inaugural 24 hours of Le Mans. When the team had completed the French classic, they began to finally understand how deep the rabbit hole goes for them to become a top contender.


As the calendar switched into 2017, the team made some changes and began a mission to bring them to new heights. This required them to re-think their approach as a team and over the course of the next 6 months, cut personnel, re-evaluated structure, launched a new website, and set forth on a lonely path to success. In July, when the team was merely down to the basics and at its roots, they started to build. Some high profile events rolled by and the team started to find themselves no longer struggling to be up front, but rather consistently fighting for the podium.

The 2017 season came to a close, but the team’s operation¬†wheels started to spin even faster. Now with 2018 on the horizon, the team continues to pursue its long-sought after mission. To build the ultimate playground for sim-racers and like every race team, beat all competition. Though the team has changed drivers, personnel, liveries, logos, brands, and styles, Beast Racing will still always be at the core of evolution.

If you want to know more, click through the website. You can meet the drivers, find out when we are racing, and apply to become a member of Beast Racing.